Face-Turning Octahedron (FTO) Tutorial: Bencisco Method

正八面体魔方 (FTO) 教程:Bencisco 解法

The Bencisco Method is the premier speedsolving method for the Face-Turning Octahedron (FTO). This comprehensive guide walks you through the method step by step — from basic notation all the way to solving the last layer. It is designed for people who want to learn to solve the FTO but haven't been able to yet.

Bencisco 解法是正八面体魔方 (Face-Turning Octahedron, 简称 FTO) 的主流速解法。 本教程将手把手带你从基础转动符号开始,一步步学会完整的 FTO 复原方法。 本教程面向想学习 FTO 但还不会复原的玩家。

Note: This tutorial uses the DianSheng color scheme for all explanations.

注意:本教程采用 DianSheng(点盛)配色方案进行说明。

① Terminology, Notation & Method Overview ① 术语、转动符号与解法流程

The FTO has 8 faces, each of which can be turned. The standard notation assigns a letter to each face: U (Up), D (Down), L (Left), R (Right), F (Front), B (Back), BL (Back-Left), BR (Back-Right). A prime symbol (') after a letter means counter-clockwise.

FTO 有 8 个面,每个面都可以转动。标准转动符号为每个面分配一个字母: U(上)、D(下)、L(左)、R(右)、 F(前)、B(后)、BL(后左)、BR(后右)。 字母后加撇号(')表示逆时针转动。

For reference, here is the notation used by Twizzle Editor, a very useful interactive tool:

以下是 Twizzle Editor(一个非常实用的在线互动工具)所使用的符号对照表:

Type类型 Notation符号
Single-layer (uppercase)单层转动(大写) U   D   L   R   F   B   BL   BR
Double-layer (lowercase)双层转动(小写) u   d   l   r   f   b   bl   br
Mid-layer中层转动 2U   2D   2L   2R   2F   2B   2BL   2BR
Rotation (whole puzzle)整体持换 Uv   Dv   Lv   Rv   Fv   Bv   BLv   BRv
Center-corner axis rotation中心角轴旋转 T
Note: Mid-layer equivalences: 2U = 2D', 2L = 2BR', 2R = 2BL', 2F = 2B'. 注意:中层转动等价关系:2U = 2D',2L = 2BR',2R = 2BL',2F = 2B'。

Method Overview — 10 Steps:

解法流程 — 共 10 步:

  1. 1st Center — Solve the white center face
  2. 第一个中心面 (1st Center) — 复原白色中心面
  3. F2T (First 2 Triples) — Build 2 white-corner triples
  4. F2T(前两个三元组) — 构建 2 个白色角块三元组
  5. 2nd Center — Solve the green center face
  6. 第二个中心面 (2nd Center) — 复原绿色中心面
  7. L2C (Last 2 Centers) — Solve orange & gray centers
  8. L2C(最后两个中心面) — 复原橙色和灰色中心面
  9. LBT (Last Bottom Triple) — Solve the remaining white triple
  10. LBT(最后底层三元组) — 复原剩余的白色三元组
  11. L3T (Last 3 Triples) — Solve the last 3 yellow triples (final step)
  12. L3T(最后三个三元组) — 复原最后 3 个黄色三元组(最终步骤)
② FTO Properties ② FTO 的特性

Piece Types

零件类型

The FTO is made of 3 types of pieces: triangles (center triangular facets), edges, and corners. An important distinction from the 3×3: all three piece types move — there is no fixed center piece. Therefore, you must memorize the color scheme in advance.

FTO 由 3 种零件组成:三角块(中心三角面)、棱块和角块。 与三阶魔方的重要区别:所有三种零件都会移动——没有固定的中心块。因此,你需要提前记住配色方案。

DianSheng Color Scheme

DianSheng 配色方案

The DianSheng color scheme uses 8 colors: White, Green, Gray, Orange and Yellow, Red, Blue, Purple.

DianSheng 配色方案使用 8 种颜色: 白、 绿、 灰、 橙 和 黄、 红、 蓝、 紫。

Key adjacency rules to memorize:

需要记住的相邻颜色规则:

The Orbit Concept

Orbit(轨道)概念

Although the FTO has 8 faces, not all 8 colors can mix with each other. The colors are divided into two orbits of 4 colors each:

虽然 FTO 有 8 个面,但并非所有 8 种颜色都能相互混合。颜色分为两个轨道 (orbit),每个轨道包含 4 种颜色:

Because of this property, edges never flip, and corners have only 2 possible orientations (good or flipped) rather than the 4 you might expect. When searching for a piece, you only need to look at the 4 faces in the relevant orbit.

由于这个特性,棱块永远不会翻转,角块也只有 2 种可能的朝向(正确或翻转),而不是你可能预期的 4 种。 寻找零件时,只需查看相关轨道的 4 个面即可。

③ Holding & Turning ③ 持握与转动方法

Basic Hold (1st Center through L2C)

基本持握方式(从第一中心到 L2C)

Hold the FTO with the 1st center face (white) pointing left. This is the default hold for most of the solve. U / U' are executed with triggers (index/middle finger), and R / R' are turned by gripping with the right hand.

将 FTO 的第一个中心面(白色面)朝左持握。这是大部分复原过程的默认持握方式。 U / U' 用手指触发(食指/中指),R / R' 用右手抓握转动。

Sledgehammer & Hedgeslammer

Sledgehammer(雪橇锤)与 Hedgeslammer(篱笆锤)

These two move sequences are used extensively in the LBT and L3T steps. They flip triples.

这两个转动序列在 LBT 和 L3T 步骤中大量使用。它们的作用是翻转三元组。

Name名称 Algorithm公式
Sledgehammer (S)雪橇锤 (S) R' L R L'
Inverse Sledgehammer (S')逆雪橇锤 (S') L R' L' R
Hedgeslammer (H)篱笆锤 (H) R B' R' B
Inverse Hedgeslammer (H')逆篱笆锤 (H') B' R B R'
Tip: When you execute a Sledgehammer or Hedgeslammer, the first move flips two triples. By combining these with U / U' moves, you can align corners and triangles. 提示:执行雪橇锤或篱笆锤时,第一步会翻转两个三元组。将这些动作与 U / U' 组合使用,可以对齐角块和三角块。
④ Step 1: 1st Center (White Center) ④ 第一步:第一中心面(白色中心)

Goal: Solve the white center face.

目标:复原白色中心面。

A center is generally divided into two shapes: the large trapezoid (a triangle flanked by 2 edges) and the small trapezoid (an edge flanked by 2 triangles). It is recommended to build the large trapezoid first to avoid color-scheme mistakes, especially while you're still learning.

中心面通常分为两个形状:大梯形(1 个三角块夹在 2 个棱块之间)和小梯形(1 个棱块夹在 2 个三角块之间)。 建议先构建大梯形,以避免配色错误,尤其是在初学阶段。

Remember: in the DianSheng color scheme, white is surrounded counter-clockwise by Red → Blue → Purple. The Red-Blue relationship is the same as on a 3×3, which can help as a reference point.

记住:在 DianSheng 配色中,白色周围逆时针为红 → 蓝 → 紫。红蓝关系与三阶魔方相同,可以作为参考。

Here are 3 useful small-trapezoid algorithms (these create a small trapezoid on the U face, minimizing rotations):

以下是 3 个实用的小梯形公式(在 U 面形成小梯形,减少持换):

When the two triangles are far apart:

当两个三角块距离较远时:

R U R' → R' U R'

When the two triangles are close together:

当两个三角块距离较近时:

R U R → R' U R

When both triangles are on the same face:

当两个三角块在同一面上时:

R U R' U R
Tip: This step (and most of this method) is like 3×3 cross — there are very few fixed algorithms. Practice scrambling and re-solving to develop your own efficient solutions. That's part of the fun! 提示:这一步(以及这个解法的大部分步骤)就像三阶的十字——几乎没有固定公式。通过反复打乱和复原来开发你自己的高效解法,这也是乐趣所在!
⑤ Step 2: F2T (First 2 Triples) ⑤ 第二步:F2T(前两个三元组)

Goal: Build 2 triples around white corners (leave one spot open, like Yau cross edges).

目标:围绕白色角块构建 2 个三元组(留一个空位,类似 Yau 方法的十字棱块)。

Hold the FTO in the basic hold (white face left). Use only moves that don't break the white center: U / U', R / R', r / r', and Rv / Rv' rotations.

以基本持握方式(白色面朝左)持握 FTO。只使用不破坏白色中心的转动: U / U'、R / R'、r / r' 和 Rv / Rv' 持换。

This step has very high degrees of freedom, so it may feel difficult at first. Keep practicing — repeatedly scramble and re-solve to get comfortable with the FTO's unique movement patterns. Watching example solves on YouTube is also very helpful.

这一步自由度非常高,所以一开始可能会觉得困难。坚持练习——反复打乱和复原,熟悉 FTO 独特的运动模式。观看 YouTube 上的示范解法也非常有帮助。

⑥ Step 3: 2nd Center (Green Center) ⑥ 第三步:第二中心面(绿色中心)

Goal: Solve the green center face.

目标:复原绿色中心面。

It's best to fix the color of the 2nd center you solve. This tutorial solves the green center. Just like the 1st center, build the large trapezoid first, then the small trapezoid.

最好固定第二个中心面的颜色。本教程选择复原绿色中心。 与第一中心面一样,先构建大梯形,再构建小梯形。

Now that F2T is done, your available moves are more restricted. Only use: U / U', R / R', r / r'.

由于 F2T 已完成,可用转动更加受限。只使用: U / U'、R / R'、r / r'。

Green center color reference: looking at the green face, counter-clockwise → Yellow → Red → Purple. Be careful with the color scheme.

绿色中心配色参考:正视绿色面时,逆时针 → 黄 → 红 → 紫。注意配色。

Tip: While it's good to fix which color you solve second, ideally you should be able to start from any of the three large-trapezoid pairs (Red-Purple, Purple-Yellow, or Yellow-Red). Learn the color scheme well. 提示:虽然固定第二个颜色比较好,但理想情况下你应该能从任意大梯形颜色对(红紫、紫黄或黄红)开始。牢记配色方案。

After completing the 2nd center, do an AUF (Adjust U Face) so that the yellow edge faces right.

完成第二中心面后,进行 AUF(调整 U 面),使黄色棱块朝右。

⑦ Step 4: L2C (Last 2 Centers) ⑦ 第四步:L2C(最后两个中心面)

Goal: Solve the remaining 2 center faces (orange & gray).

目标:复原剩余的 2 个中心面(橙色和灰色)。

While maintaining the basic hold, set the orange face as U (the gray face becomes F). Solving either orange or gray will automatically solve the other one.

保持基本持握方式,将橙色面设为 U 面(灰色面变为 F 面)。 复原橙色或灰色中任一面,另一面也会自动复原。

Again, start by building the large trapezoid. The key moves are:

同样从大梯形开始构建。关键转动为:

R U R'    R U' R'    r R' U R r'    r R' U' R' r'

Combine these with U / U' between them to solve L2C without breaking the 2nd center.

在这些公式之间穿插 U / U',即可在不破坏第二中心面的情况下复原 L2C。

Color fix algorithm: If you made a color mistake on a center, hold the wrong center as U and F, then execute: 配色修正公式:如果中心面配色出错,将错误的中心面设为 U 和 F,然后执行:
R U' R' U r U R' U' R (U r' U')
Twizzle Editor

After L2C, make sure both orange and gray centers have their yellow edges facing right (AUF both).

L2C 完成后,确保橙色和灰色中心面的黄色棱块都朝右(两面都进行 AUF)。

⑧ Step 5: LBT (Last Bottom Triple) ⑧ 第五步:LBT(最后底层三元组)

Goal: Solve the remaining white triple that was left open during F2T.

目标:复原 F2T 时留下的最后一个白色三元组。

From this step onward, switch to holding the yellow face as U. You will now heavily use Sledgehammer and Hedgeslammer.

从这一步开始,切换为黄色面朝上的持握方式。 接下来将大量使用雪橇锤和篱笆锤。

How it works: Sledge/Hedge flips the two triples moved by the first turn. By flipping triples and interleaving U / U' moves, you align the white corner with its matching triangles.

原理:雪橇锤/篱笆锤会翻转第一步移动的两个三元组。通过翻转三元组并穿插 U / U' 转动,将白色角块与对应的三角块对齐。

Example solve (LBT):

示范解法(LBT):

Uv' L R' L' R U' L R' L' R U

In this example: After a Uv' rotation, the white corner is at the back-right and a red triangle is at the top-left of U. The first inverse Sledgehammer flips the red triangle to the side without flipping the white corner. Then U' aligns red. The second inverse Sledgehammer flips both the corner and the purple triangle. Then U completes the triple.

在此示例中:Uv' 持换后,白色角块在右后方,红色三角块在 U 面左后方。 第一个逆雪橇锤将红色三角块翻到侧面,而不翻转白色角块。然后 U' 对齐红色。 第二个逆雪橇锤同时翻转角块和紫色三角块。然后 U 完成三元组。

Bringing pieces up: If the piece you need (white corner or triangle) is on the bottom, bring the triple to the lower-left position and execute L' R' L R to move it to the U face. 将零件移上来:如果需要的零件(白色角块或三角块)在底层,将三元组移到左下位置,执行 L' R' L R 将其移到 U 面。

Once the triple is built, insert it into the empty slot below. There are 2 insertion patterns depending on whether the white sticker faces up or to the side. Use D / D' to align the slot (then ADF — Adjust D Face — afterward).

三元组构建完成后,将其插入下方的空位。根据白色贴纸朝上或朝侧面,有 2 种插入模式。使用 D / D' 对齐空位(之后进行 ADF — 调整 D 面)。

⑨ Step 6: L3T (Last 3 Triples) — The Final Step ⑨ 第六步:L3T(最后三个三元组)— 最终步骤

Goal: Match the yellow corners with the yellow triangles. This is the hardest step of Bencisco.

目标:将黄色角块与黄色三角块匹配。这是 Bencisco 中最难的一步。

Continue holding yellow face as U. Use Sledgehammer, Hedgeslammer, and U / U' moves.

继续以黄色面朝上持握。使用雪橇锤、篱笆锤和 U / U' 转动。

Identifying the Case

判断情况

Look at the U face and check:

观察 U 面并检查:

Special case: If the yellow face looks solved but the triples are scrambled, check: if either (a) the side triangles are wrong but corners are correct, or (b) corners are wrong but side triangles are correct — then you can skip the Hedgeslammer (H) and jump straight to CP or 2-swap below. 特殊情况:如果黄色面看起来已复原但三元组仍混乱,检查:如果 (a) 侧面三角块错误但角块正确,或 (b) 角块错误但侧面三角块正确——则可跳过篱笆锤 (H),直接进入下面的 CP 或二元交换。

In all other cases, apply H (R B' R' B) to reach a standard state with all yellow on top but triangles mismatched on the sides.

在所有其他情况下,执行 H(R B' R' B)以达到标准状态——所有黄色朝上,但侧面三角块错位。

Even vs. Odd Parity

偶数 (Even) 与奇数 (Odd) 奇偶性

Once you reach the standard state, classify it as even or odd:

达到标准状态后,将其分类为偶数 (even) 或奇数 (odd):

Parity奇偶性 Condition判断条件
Even All 3 triples match their side colors OR none of the 3 triples match 3 个三元组全部颜色匹配或全部不匹配
Odd Exactly 1 triple matches its side color, the other 2 do not 恰好 1 个三元组颜色匹配,其余 2 个不匹配

Even Case

偶数情况 (Even)

Re-orient the puzzle and observe the relationship between the flipped corner's side color and the adjacent triangle color. There are 3 sub-patterns — apply the matching Sledgehammer or Hedgeslammer to solve the yellow face.

重新调整方向,观察翻转角块侧面颜色与相邻三角块颜色的关系。共有 3 种子模式——执行对应的雪橇锤或篱笆锤来复原黄色面。

After the yellow face is solved, check the corners. If they're correct — congratulations, the FTO is solved! If not, apply one of the CP (Corner Permutation) algorithms:

黄色面复原后,检查角块。如果正确——恭喜,FTO 复原完成! 如果不正确,执行以下 CP(角块排列)公式之一:

CP1 (clockwise顺时针):

F' D F' U' F D' F' U F'
Twizzle Editor

CP2 (counter-clockwise逆时针):

F U' F D F' U F D' F
Twizzle Editor
Execution tip: The notation uses F/F', but it's easier to hold the yellow face toward you and imagine F as a 3×3 R move. Think of it as RUD-style moves. 执行提示:符号使用 F/F',但实际操作时将黄色面朝向自己,将 F 想象成三阶的 R 转动会更容易。可以视为 RUD 系转动。

Odd Case

奇数情况 (Odd)

Re-orient the puzzle and check the side color of the flipped corner. There are 3 sub-patterns. Apply the corresponding algorithm to solve the yellow face.

重新调整方向并检查翻转角块的侧面颜色。共有 3 种子模式。 执行对应公式来复原黄色面。

After solving the yellow face in an odd case, the side triangles will always have a 2-swap (two triangles exchanged). Apply the 2-swap algorithm:

在奇数情况下复原黄色面后,侧面三角块一定会出现二元交换(两个三角块互换)。执行二元交换公式:

2-Swap Algorithm:二元交换公式:

br U BR' U' 2L U BR U' BR'

(where 2L = br' BR)(其中 2L = br' BR)

Twizzle Editor
Tip: The mid-layer move 2L is hard to turn. In practice, execute it as br' BR instead. If you think of BR as R and 2L as M, the algorithm becomes r U R' U' M U R U' R' — the same as 3×3 OLL 28! Easy to remember. 提示:中层转动 2L 很难执行。实际操作中用 br' BR 代替。如果将 BR 看作 R、2L 看作 M,公式变为 r U R' U' M U R U' R'——和三阶 OLL 28 一样!容易记忆。
Commutator note: In commutator notation this is [2L', BR U BR' U']. Mid-layer interchange commutators can generate many different triangle-swap algorithms. 交换子注释:用交换子表示法为 [2L', BR U BR' U']。中层交换子可以生成许多不同的三角块交换公式。
⑩ Resource Links ⑩ 资源链接

If you need more help or want to get faster, check out these resources:

如果需要更多帮助或想提高速度,请参考以下资源:

This tutorial is based on the excellent Japanese guide "FTOの揃え方~Bencisco Method~" by wajimaji (2024). Translated, adapted, and expanded for an international audience. 本教程基于 wajimaji(2024)撰写的优秀日文教程 「FTOの揃え方~Bencisco Method~」。 经翻译、改编并扩展,面向国际读者。

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